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	<title>Arne Kjell Vikhagen &#187; 2006 &#187; May</title>
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	<link>http://vikhagen.net</link>
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	<pubDate>Tue, 16 Sep 2008 08:34:31 +0000</pubDate>
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		<title>50% seminar</title>
		<link>http://vikhagen.net/2006/05/25/50-seminar/</link>
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		<pubDate>Thu, 25 May 2006 07:39:47 +0000</pubDate>
		<dc:creator>arnekjell</dc:creator>
		
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		<description><![CDATA[You are all welcome to attend my 50% percent seminar on June 5th, 13.00-15.00   Robert Frank-salen, HFF, Storgatan 43, Göteborg.  The opponent will be Professor Jeremy Welsh from Bergen National Academy of  the Arts (KHiB)
An explanatory excerpt from the abstract:  &#8220;By looking at computer games from three perspectives: new media [...]]]></description>
			<content:encoded><![CDATA[<p>You are all welcome to attend my 50% percent seminar on June 5th, 13.00-15.00   Robert Frank-salen, HFF, Storgatan 43, Göteborg.  The opponent will be Professor Jeremy Welsh from Bergen National Academy of  the Arts (KHiB)</p>
<p>An explanatory excerpt from the abstract:  &#8220;By looking at computer games from three perspectives: new media art, computer  game theory and philosophical aesthetics, I attempt in this article to  describe in which way computer games can be related to artistic production.  The article is part of a practice-based PhD project that attempts to  investigate the artistic potential of using computer game engines,  speciﬁcally engines used to make computer games in the ﬁrst person shooter  genre, as an artistic tool to produce installation art. The ﬁrst section  discusses different forms of computer game art, with emphasis on art games  that relate to my artistic practice, as well as other non-media speciﬁc  perspectives that relate to my work, such as installation art. Using  semiotics and narratology, the section on computer game theory attempts to  describe the relation between narrative and ergodic elements in a computer  game through narrative nodes. The section on philosophical aesthetics  discusses the concept of play as outlined by Hans-Georg Gadamer, and how  theory of play can be useful to understand play and its relation to art and  ontological explanation.&#8221;</p>
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